













Substance Material - Cinder Block Wall
Introducing a handcrafted Cinder Block Wall Material, designed to offer both realism and flexibility for your 3D environments. Created using Substance Designer, this material showcases an authentic cinder block texture with detailed wear and tear, giving it a realistic look suited for both modern and worn-down urban settings. The material is ideal for architectural visualization, game environments, and any scene requiring a high-quality, adjustable cinder block surface.
You Get:
- .SBSAR File with Exposed Parameters for easy customization. It can be used across multiple 3D Software.
- .C4D File Cinema4D 2025 Scene with the SBSAR file already loaded for you as a redshift material.
Key Features:
- Pattern adjustments: Seamlessly control the X and Y tiling, block scaling, and random size variation for precise pattern arrangement.
- Grout control: Modify the grout's damage amount, opacity, hue, saturation, and lightness, creating anything from a freshly laid wall to a heavily worn, aged appearance.
- Block damage and wear: Customize edge damage, small and large scratches, and surface pits to enhance the material’s realism, from subtle surface imperfections to significant wear and tear.
- Color flexibility: Fine-tune the hue, saturation, and lightness of the cinder blocks, giving you complete creative freedom to adapt the material to any project’s color scheme.
- Height and roughness: Control height blending for a more dynamic surface and adjust roughness to dictate how light interacts with the wall, adding depth and texture realism.
The material works seamlessly across all major 3D engines and supports real-time PBR rendering and SBSAR files. Whether you need a pristine industrial wall or a weathered, gritty facade, this Cinder Block Wall Material provides the customization you need to achieve the perfect look for your scene.
- 32B to 16K Resolution
- 100% Procedural
- X = 200cm
- Y = 200cm
- Z = 4cm
Created with DirectX Normals. Flip Y if your engine is OpenGL.
