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High-Detail 3D Grass System for ArchViz, Games, and Animation
Achieve next-level realism with this flexible and modular Realistic Lawn Grass system—perfect for architectural visualization, nature scenes, and environment design. Whether you need a freshly trimmed yard, a slightly overgrown patch, or individual blades for custom scattering, this pack gives you full control over your virtual lawns.
Tech Specs:
Category | Details |
---|---|
Formats | .C4D (Native), .FBX, .OBJ, .USDA |
Polygon Count | 487,813 |
Point Count | 820,463 |
Objects | 138 |
Materials | 2 |
Material Type | Redshift 3.6 – Texture Maps |
Texture Maps | 4K – May include PBR Texture Maps as needed |
Subdivision | Yes |
UV Mapped | Yes |
Additional Features | .C4D includes Bend Deformer · Single Blades and Leaves Included |
What’s Included:
- Pre-Built Lawn Patches: Ready-to-render patches in Even Cut, Uneven Cut, and Uncut variations.
- Single Assets: Includes individual grass blades and clover-like leaves for use in scatter systems or Mograph setups.
- Flexible Control: Native .C4D file comes with a bend deformer and non-destructive structure for animation or variation.
- Performance-Optimized: Organized object hierarchy and asset groups make it easy to scale or convert for game engines.
This pack is ideal for artists who want lush lawns, organic overgrowth, or fine control in large-scale outdoor visualizations.

Realistic Lawn Grass
Sale price$9.99