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This SBSAR material provides a highly customizable painted metal surface that can be adapted to suit a variety of projects, from sleek, freshly painted metal to aged, worn-down surfaces. With numerous exposed parameters, this material is perfect for simulating anything from industrial equipment to architectural elements.
You Get:
- .SBSAR File with Exposed Parameters for easy customization. It can be used across multiple 3D Software.
- .C4D File Cinema4D 2025 Scene with the SBSAR file already loaded for you as a redshift material.
Key Features:
- Adjustable Smoothness to Bumpiness: Control the surface texture, ranging from smooth, freshly painted metal to rough, textured finishes, ideal for both new and worn-out looks.
- Flexible Color and Ambient Occlusion Settings: Choose the primary color and apply ambient occlusion adjustments to match your lighting and scene requirements.
- Concave and Convex Detail Customization: Individually set colors and opacities for concave and convex areas, enhancing surface depth and wear patterns for a realistic finish.
- Dynamic Roughness Control: Tailor the material’s roughness with a range slider and a wet-to-dry transition, allowing for a versatile look under different environmental conditions.
- Pit Damage and Dulling Effects: Add pit damage and adjust its contrast, coverage, and detail levels to achieve a natural wear pattern. Dullness can also be adjusted to simulate oxidation or fading paint over time.
This Painted Metal material offers a comprehensive set of options for achieving realistic, adaptable metal surfaces, making it an excellent choice for projects that require high-detail customization and flexibility.
- 32B to 16K Resolution
- 100% Procedural
- X = 200cm
- Y = 200cm
- Z = 1cm
Created with DirectX Normals. Flip Y if your engine is OpenGL.
