







Substance Material - Painted Wood Panels
Elevate your 3D scenes with the Painted Wood Panels material – a fully procedural Substance 3D material designed to simulate realistic wood siding in a variety of conditions. Whether you're aiming for a clean suburban façade or a weathered, distressed shed, this material gives you full creative control over color, wear, and surface detail.
You Get:
-
.SBSAR
File with customizable parameters for effortless adjustments across multiple 3D applications. -
.C4D
File – Pre-setup with Redshift material for Cinema4D [version], ready to render out-of-the-box.
Key Features:
- Color Flexibility: Easily change the Main Paint Color and Wood Color to suit your style or palette.
- Damage Variability: Dial in surface distress with parameters for Scratch Spots, Contrast, Chips, and Opacity.
- Edge Wear Control: Tune Edge Distressed Color Opacity and Pattern Amount to adjust the visual age and realism of the boards.
- Wet-to-Dry Slider: Transition seamlessly between dry and damp wood effects.
- Physically Accurate Dimensions: Boards are scaled to match real-world siding (approx. 17 boards over 6 feet tall).
-
Preset Options: Choose between
New Panels
orDamaged Panels
for quick starting points.
Compatibility:
Works with Cinema4D, Substance Painter, Blender, Unreal Engine, Unity, and any software supporting SBSAR materials.
Technical Details:
- Resolution: 32-bit to 16K (scalable)
- 100% Procedural
- Dimensions: Based on real-world scale (approx. 10.75cm board height)
- Normal Format: DirectX (flip Y for OpenGL)
Additional Note:
Perfect for architectural visualizations, stylized scenes, or weathered storytelling environments. Built with Redshift-ready parameters and universal compatibility in mind.
