








Substance Material - Polished Travertine
Bring a refined elegance to your renders with the Polished Travertine material—a highly customizable PBR Substance material designed to emulate the natural charm of classic travertine stone. With 10 exposed parameters, this material gives you full control over visual character, color tonality, roughness, and warp detail, making it perfect for interior walls, floors, luxury exteriors, or even stylized renders that call for subtle geological detail.
You Get:
-
.SBSAR
File & C4D/Redshift with 10 exposed parameters for creative flexibility. - 4 style presets: Default, Grey, Saturated, and Minimum Warps—great for rapid design variation.
- Includes multiple stone color tones from creamy neutrals to cooler greys.
Key Features:
- Color Customization: Adjust hue, saturation, and lightness to match any palette or scene lighting.
- Warp & Vein Control: Tailor warping intensity and line orientation to achieve anything from minimal to highly patterned stone.
- Surface Control: Tweak roughness from matte to polished for wet/dry or indoor/outdoor applications.
- Detailed Pattern Mapping: Fine-tune multiple directional axes and warp levels to create seamless visual flow across large surfaces.
Compatibility:
- Fully supported in Cinema4D, Substance Painter, Blender, Unreal Engine, Unity, and other .SBSAR-capable applications.
- Render-Ready for Redshift integration out of the box.
Technical Details:
- Resolution: 32-bit to 16K output
- 100% Procedural
- Exposed controls built into the SBSAR interface
Additional Note:
Created with DirectX Normals. Flip Y for OpenGL-based render engines.
